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Digital Guide · €7
Entre fiction et réalité / Between Fiction and Reality

Enjoyed these essays? If you're curious to see Japan the way fiction imagined it — Tokyo and Shōnan through the lens of Slam Dunk, Hikaru no Go, Your Name & Persona 5 — our guide picks up where these articles leave off. Three pages are free to preview before you decide.

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Essay · Series: Parks & Attractions · Part 1 of 1
Tokyo Disneyland Isn't as American as You'd Think

Not a tourist guide, not a Disney promo: a resident's take on what makes Tokyo Disneyland unique — Japanese ownership, spotless parks, costume culture, and a few practical tips.

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Essay · Series: Tokyo Through the Years · Part 1 of 1
Harajuku Then and Now: 20 Years of Change

A first-hand account from someone who's lived in Japan for 20 years — what Harajuku looked like in 2004, what it's become, and where to still find traces of its old spirit.

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Essay · Series: Culture & Curiosities · Part 1 of 6
The Sword and the Tea Whisk

What a doomed tea master taught the swordsman Miyamoto Musashi about perfection — and what the way of tea still asks of anyone who tries it.

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Essay · Series: Culture & Curiosities · Part 2 of 6
The Manga Was Right About This Place

Why manga's version of Japan turned out to be truer than expected — on character over plot, the impossible dream of becoming a mangaka, and Japan's disposable magazines versus its thriving second-hand tankōbon market.

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Essay · Series: Culture & Curiosities · Part 3 of 6
Lost in Kabukicho

Kabukicho and Golden Gai, Tokyo's most notorious nightlife district: its surprising history, neon-lit alleys, tiny literary bars, and practical tips for exploring Shinjuku's red-light district safely.

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Essay · Series: Culture & Curiosities · Part 4 of 6
Shout, Laugh, Stay Silent

Kabuki, Noh and Rakugo: three faces of Japanese theatre, from Ginza's Kabuki-za to Shinjuku's Suehirotei — history, anecdotes, and practical tips for experiencing them.

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Essay · Series: Culture & Curiosities · Part 5 of 6
10¹⁷⁰ Possibilities, One Path

Go, Hikaru no Go, and the Nihon Ki-in: the history of igo and weiqi, AlphaGo's victory over Lee Sedol, and where to play your first game of Go in Tokyo.

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Essay · Series: Culture & Curiosities · Part 6 of 6
The Summer That Sticks to Your Skin

Air conditioning running nonstop, giant fireworks, yukatas and street festivals: a Japanese summer told from the inside, far from the season's undeserved bad reputation.

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Essay · Series: A Gaijin's Japan · Part 1 of 5
Chaos & Harmony — The Hidden Order of Japanese Cities

There is a moment, somewhere between your first subway ride and your third week, when Japan stops feeling foreign and starts feeling inevitable — as if everything around you could not possibly have been built any other way.

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Essay · Series: A Gaijin's Japan · Part 2 of 5
How Japan Makes You Forget What Money Even Means

Why prices in Japan feel like they don't count — and what Japan's November 2026 tax-free shopping reform actually changes for travelers.

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Guide · Series: A Gaijin's Japan · Part 3 of 5
The Otaku Underground

A first timer's guide to Akihabara — practical tips, must-visit shops, and why this Tokyo district is worth more than just the shopping.

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Essay · Series: A Gaijin's Japan · Part 4 of 5
Dangerous but Safe

Earthquakes, typhoons, natural disasters: what should you really worry about when visiting Japan? A nuanced take on real risk versus everyday safety.

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Essay · Series: A Gaijin's Japan · Part 5 of 5
When Fiction Becomes the Reason You Came

What draws people to Japan through manga, anime and games — and why the reality often exceeds the fiction that brought them here.

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